Mysore Harish, Jeevan (2023) Exploring the Influence of Demographics on the Impact of Mixed Reality in Enhancing Student's Self-Perception, Involvement, and Motivation in Learning. Masters thesis, Dublin, National College of Ireland.
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Abstract
This study examines the impact of immersive technologies on education, primarily Mixed Reality (MR). The main objective is to determine how demographic variables influence the impact of MR on students' self-perception, involvement, and motivation in the learning process. In addition, this study aims to provide information on the possible advantages of incorporating MR into education and discover demographic factors that could impact its success.
The hypotheses suggest that the effect of MR on student engagement, motivation, and self-perception may differ based on demographic variables. The study also investigates the simplicity of implementing MR based on sociodemographic factors, such as prior technological knowledge. The findings substantially impact students and researchers interested in investigating creative ways to improve their educational experience through immersive technologies. The research methodology includes an examination of existing academic evidence and the identification of research openings. The study collects data on student engagement in the learning process using a quantitative approach and a sample size of 72 volunteers.
According to the data, there were no statistically significant changes in students' opinions depending on their digital technical skill levels. However, descriptive statistics revealed a generally positive attitude regarding the potential benefits of MR in education and the ease with which MR technology may be integrated into classroom situations.
In conclusion, by examining the effect of MR on education and identifying demographic characteristics that may affect its efficacy, this dissertation enhances our understanding of the topic. This study's outcomes impact teaching professionals, legislators, and scholars to examine the potential educational benefits of immersive technologies.
Item Type: | Thesis (Masters) |
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Supervisors: | Name Email Loughnane, Gerard UNSPECIFIED |
Subjects: | L Education > LB Theory and practice of education > LB2300 Higher Education T Technology > TA Engineering (General). Civil engineering (General) > Systems engineering > Simulation methods > Mathematical models > Computer simulation > Virtual reality |
Divisions: | School of Business > Master of Business Administration |
Depositing User: | Tamara Malone |
Date Deposited: | 09 Feb 2024 16:49 |
Last Modified: | 09 Feb 2024 16:49 |
URI: | https://norma.ncirl.ie/id/eprint/6953 |
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