Mendy, Jegan Francis (2021) Cyber Clash -an interactive game to learn cybersecurity: Technical Report. Undergraduate thesis, Dublin, National College of Ireland.
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Abstract
The purpose of this document is to highlight the background, aims and technologies that will be implemented as well as give a visual system demonstration of the interactive card game cyber-Clash. Cyber clash is an off-line, turn-based, single player card game that aims to educate people about cyber-attacks and defences in a fun, and interactive.
Item Type: | Thesis (Undergraduate) |
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Subjects: | Q Science > QA Mathematics > Electronic computers. Computer science T Technology > T Technology (General) > Information Technology > Electronic computers. Computer science H Social Sciences > HV Social pathology. Social and public welfare > Criminology > Crimes and Offences > Cyber Crime G Geography. Anthropology. Recreation > GV Recreation Leisure > Games and Amusements > Online Games |
Divisions: | School of Computing > Bachelor of Science (Honours) in Computing |
Depositing User: | Clara Chan |
Date Deposited: | 22 Sep 2021 10:01 |
Last Modified: | 22 Sep 2021 10:01 |
URI: | https://norma.ncirl.ie/id/eprint/5075 |
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