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Cyber Clash -an interactive game to learn cybersecurity: Technical Report

Mendy, Jegan Francis (2021) Cyber Clash -an interactive game to learn cybersecurity: Technical Report. Undergraduate thesis, Dublin, National College of Ireland.

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The purpose of this document is to highlight the background, aims and technologies that will be implemented as well as give a visual system demonstration of the interactive card game cyber-Clash. Cyber clash is an off-line, turn-based, single player card game that aims to educate people about cyber-attacks and defences in a fun, and interactive.

Item Type: Thesis (Undergraduate)
Subjects: Q Science > QA Mathematics > Electronic computers. Computer science
T Technology > T Technology (General) > Information Technology > Electronic computers. Computer science
H Social Sciences > HV Social pathology. Social and public welfare > Criminology > Crimes and Offences > Cyber Crime
G Geography. Anthropology. Recreation > GV Recreation Leisure > Games and Amusements > Online Games
Divisions: School of Computing > Bachelor of Science (Honours) in Computing
Depositing User: Clara Chan
Date Deposited: 22 Sep 2021 10:01
Last Modified: 22 Sep 2021 10:01

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