NORMA eResearch @NCI Library

Items where Subject is "Games and Amusements"

Group by: Creators | Item Type
Number of items at this level: 8.

Book Section

Williams, David, Stynes, Paul and Pathak, Pramod (2022) Measuring Learner Engagement to Create a Gameful Learning Environment. In: EDUNINE 2022 - 6th IEEE World Engineering Education Conference: Rethinking Engineering Education After COVID-19: A Path to the New Normal, Proceedings. IEEE. ISBN 978-1-6654-8336-0

Thesis

Berg, Andrew (2023) GGTankers. Undergraduate thesis, Dublin, National College of Ireland.

Crawley, John Michael (2023) Spontaneous. Undergraduate thesis, Dublin, National College of Ireland.

Jannala, Sai Dhanush (2024) Chess LLM Arena: A Framework for Evaluating Strategic Decision-Making in Large Language Models. Masters thesis, Dublin, National College of Ireland.

Margelino, Paul (2023) Collectible Cards: Web Application Store: IEEE Website Requirements Specification Document. Undergraduate thesis, Dublin, National College of Ireland.

O'Reilly, Kevin (2023) Coping through Dungeon Crawls: Relationships between Dungeons & Dragons and Coping with anxieties and depression. Undergraduate thesis, Dublin, National College of Ireland.

Pawar, Ambar Balkrishna (2023) An Empirical Study of AttLSTM Neural Networks for Chess Move Prediction. Masters thesis, Dublin, National College of Ireland.

Dataset

O'Reilly, Kevin (2023) Coping through Dungeon Crawls: Relationships between Dungeons & Dragons and Coping with anxieties and depression. [Dataset] (Submitted)

This list was generated on Tue Oct 21 19:55:34 2025 UTC.