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Digital Card Game - Unreal Engine 5: Technical Report

Gunning, Cree (2023) Digital Card Game - Unreal Engine 5: Technical Report. Undergraduate thesis, Dublin, National College of Ireland.

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This report will analyse the design and implementation of my Digital Card Game that I have built within Unreal Engine 5 for my final year computing project. It will highlight and breakdown the core functional requirements that are essential for my game to function at its most basic state. These will include everything from allowing the user to place cards on the game board, how the system handles card interaction, etc. Additional features of the system will also be emphasized that aid the player’s overall understanding of the game and its rules, which ultimately adds ease of use functionality to the system.

The results at the end of the project cycle should showcase a fully functioning card game which includes all of the essential mechanics and also additional functionality. It should be able to be played by two players, and a winner should be easily determined by the system when certain criteria/conditions have been met. The results should ultimately show that the system is in a state where core functionality has been achieved, and that development can be continued further into the future.

Item Type: Thesis (Undergraduate)
Thornbury, Emer
Subjects: Q Science > QA Mathematics > Electronic computers. Computer science
T Technology > T Technology (General) > Information Technology > Electronic computers. Computer science
Q Science > QA Mathematics > Computer software
T Technology > T Technology (General) > Information Technology > Computer software
G Geography. Anthropology. Recreation > GV Recreation Leisure > Games and Amusements > Computer Games. Video Games.
Divisions: School of Computing > Bachelor of Science (Honours) in Computing
Depositing User: Tamara Malone
Date Deposited: 31 May 2024 14:42
Last Modified: 31 May 2024 14:42

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