Connell, Glenn (2018) Analysis to determine the user satisfaction regarding content releases within video games with a F2P model: Technical Report. Undergraduate thesis, Dublin, National College of Ireland.
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Abstract
The problem of the massive influx in text data from the vast variety of web-based sources has been addressed by the recent rapid advances that the field of text mining has experienced. This is largely due to sharp increase in the availability of technology capable of routine interaction with web applications and the creating of data, both structured and unstructured. This project aims to harness some of this data to provide actionable insights into the polarity of user sentiment regarding content releases within the game League of Legends.
Item Type: | Thesis (Undergraduate) |
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Subjects: | Q Science > QA Mathematics > Electronic computers. Computer science T Technology > T Technology (General) > Information Technology > Electronic computers. Computer science Q Science > QA Mathematics > Computer software T Technology > T Technology (General) > Information Technology > Computer software G Geography. Anthropology. Recreation > GV Recreation Leisure > Games and Amusements > Computer Games. Video Games. |
Divisions: | School of Computing > Bachelor of Science (Honours) in Computing |
Depositing User: | Caoimhe Ní Mhaicín |
Date Deposited: | 07 Nov 2018 16:45 |
Last Modified: | 07 Nov 2018 16:45 |
URI: | https://norma.ncirl.ie/id/eprint/3482 |
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