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Army Ant’s: Technical Report

McConville, James (2017) Army Ant’s: Technical Report. Undergraduate thesis, Dublin, National College of Ireland.

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Abstract

Army Ant’s is a third person shooter built in the Unity game engine, which is one of the most popular game engines in the world with over 5 billion downloads in 2016. Built from the ground up in a fantasy world as a fast paced 3rd person fantasy shooter.

Army Ant’s is a fully engaging 3rd person shooter were you are the hero of the story.

The idea for the game was a third person shooter with the characters being ants the vehicles being other insects as in helicopters are dragonflies and the tanks will be something like beetles.
- Advanced AI developed and implemented to engage the player’s skills.
- Dynamic resolutions where the game can meet the requirements of different displays.
- The environment is a 3D open world designed to engage the user.
- Uniquely designed main character, along with uniquely designed vehicles which the player can use.
- Gameplay and story designed around main character and the world in which it has been created.

You the player will take control of the uniquely designed character which is Anthony Anterson, you take control of Anthony directly after the queen has been kidnapped by your mortal enemy.

From here you must fight your way through the open worlds designed to free the queen and save the future of your people.

“The reason why this type of game was chosen to be made is because of the fact that gaming and also building games is an interesting thing, the thought that this would be an interesting spin on the typical games out there. This idea has the ability to grow into a fully-fledged game, in the genre that most gamers seem to enjoy. It needed to be done to give people a new experience in an already existing genre.”

Item Type: Thesis (Undergraduate)
Subjects: Q Science > QA Mathematics > Electronic computers. Computer science
T Technology > T Technology (General) > Information Technology > Electronic computers. Computer science
Q Science > QA Mathematics > Computer software
T Technology > T Technology (General) > Information Technology > Computer software
G Geography. Anthropology. Recreation > GV Recreation Leisure > Games and Amusements > Computer Games. Video Games.
Divisions: School of Computing > Bachelor of Science (Honours) in Computing
Depositing User: Caoimhe Ní Mhaicín
Date Deposited: 31 Oct 2017 13:33
Last Modified: 31 Oct 2017 13:33
URI: https://norma.ncirl.ie/id/eprint/2687

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