Walker, Dylan (2017) “Outback” Platformer game: Technical Report. Undergraduate thesis, Dublin, National College of Ireland.
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Abstract
Outback is a platform style adventure game set deep in the Australian outback. In the game the player must complete the course of the level while trying to avoid environmental hazards, obstacles and enemies in the process. The player will be equipped with a boomerang with which they can use to fend off and destroy the enemies. They can also jump onto the enemies in order to destroy them and also use their jump to avoid some of the environmental obstacles they encounter during the level. The player has a limited number of lives in order to reach the end before the game is over. However if the player dies while having lives remaining the player will respawn at the nearest checkpoint. The primary objective of the game is to survive the Australian bush while providing an immersive, enjoyable experience for the player with some incentives such as collectibles to gather along the way to motivate the player to progress toward the end.
Item Type: | Thesis (Undergraduate) |
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Subjects: | Q Science > QA Mathematics > Electronic computers. Computer science T Technology > T Technology (General) > Information Technology > Electronic computers. Computer science Q Science > QA Mathematics > Computer software T Technology > T Technology (General) > Information Technology > Computer software G Geography. Anthropology. Recreation > GV Recreation Leisure > Games and Amusements > Computer Games. Video Games. |
Divisions: | School of Computing > Bachelor of Science (Honours) in Computing |
Depositing User: | Caoimhe Ní Mhaicín |
Date Deposited: | 27 Oct 2017 11:10 |
Last Modified: | 27 Oct 2017 11:10 |
URI: | https://norma.ncirl.ie/id/eprint/2667 |
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