Greenan, Conor (2017) Waft Run: Technical Report. Undergraduate thesis, Dublin, National College of Ireland.
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Abstract
Waft Run is classed as a first person indie adventure game where the player controls a character that aims to navigate the environment collecting chimes in a limited time frame. The player will come in to contact with enemy AI and will need to defend themselves. The environment is structured in a way that supports fluid movement. The player will have the ability to boost/jetpack. The game is heavily based on movement. In my project the player will use keyboard and mouse/trackpad to control their player. For the best user experience, a mouse is recommended.
With independently-created games (Commonly known as Indie game) rapidly growing the market is very hungry for unique games like Waft Run. It is primary focused at gamers that have a strong interest in addictive/competitive gaming.
The game is built using C# and JavaScript in the MonoDevelop cross platform IDE and is aimed primarily running on Windows PCs. The game is set to be deployed on the Google play store.
Item Type: | Thesis (Undergraduate) |
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Subjects: | Q Science > QA Mathematics > Electronic computers. Computer science T Technology > T Technology (General) > Information Technology > Electronic computers. Computer science Q Science > QA Mathematics > Computer software T Technology > T Technology (General) > Information Technology > Computer software G Geography. Anthropology. Recreation > GV Recreation Leisure > Games and Amusements > Computer Games. Video Games. |
Divisions: | School of Computing > Bachelor of Science (Honours) in Computing |
Depositing User: | Caoimhe Ní Mhaicín |
Date Deposited: | 26 Oct 2017 15:17 |
Last Modified: | 26 Oct 2017 15:17 |
URI: | https://norma.ncirl.ie/id/eprint/2656 |
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