Clarkson, Conor (2016) Technical Report: Sample Space. Undergraduate thesis, Dublin, National College of Ireland.
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Abstract
The purpose of this document is to set out the planning process for the development of an interactive videogame using the Unity Game development engine that musically reacts to how the player plays the game.
The intended customers for this product are both videogame enthusiasts and music enthusiasts alike. The game also has potential in musical theory in allowing the user to get a better understanding of musical theory and musical keys.
Item Type: | Thesis (Undergraduate) |
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Subjects: | Q Science > QA Mathematics > Computer software T Technology > T Technology (General) > Information Technology > Computer software G Geography. Anthropology. Recreation > GV Recreation Leisure > Games and Amusements > Computer Games. Video Games. |
Divisions: | School of Computing > Bachelor of Science (Honours) in Computing |
Depositing User: | Caoimhe Ní Mhaicín |
Date Deposited: | 15 Nov 2016 14:48 |
Last Modified: | 15 Nov 2016 14:48 |
URI: | https://norma.ncirl.ie/id/eprint/2364 |
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