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Cloud Gaming System in Docker Container Image

Pugalendhi, Arun (2019) Cloud Gaming System in Docker Container Image. Masters thesis, Dublin, National College of Ireland.

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Abstract

Cloud gaming is the future technology for the gaming industry and it is a cutting edge technology. This is developed based on the bases of gaming on demand. with
this application the user can play the game anywhere and any time. The main feature of this application is, it can be used from any device, which is much more scalable. The main challenges in the cloud gaming handling the resource based on the user requirement or Resource allocation and QoE. these problems Arieses because each and every game has its own requirements, which will differ on the bases of game-play also, by which this problems lead to improper resource allocation, by which this will lead to loss in QoE and the over all performance. In this paper it explains how to improve the performance of the cloud gaming by initializing the cloud gaming package inside the containers which will allow the application to be more reliable by secularizing its resource allocation and increasing the overall performance of the cloud gaming system and makes it more reliable with utilizing less resource.

Item Type: Thesis (Masters)
Subjects: Q Science > QA Mathematics > Electronic computers. Computer science
T Technology > T Technology (General) > Information Technology > Electronic computers. Computer science
Q Science > QA Mathematics > Computer software
T Technology > T Technology (General) > Information Technology > Computer software
T Technology > T Technology (General) > Information Technology > Cloud computing
Divisions: School of Computing > Master of Science in Cloud Computing
Depositing User: Dan English
Date Deposited: 03 Jun 2020 16:14
Last Modified: 03 Jun 2020 16:14
URI: https://norma.ncirl.ie/id/eprint/4233

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