Bada, Adedayo, Wang, Qi, Alcaraz-Calero, Jose M. and Grecos, Christos (2016) Architecture of web services in the enhancement of real-time 3D video virtualization in cloud environment. Proceedings of SPIE - The International Society for Optical Engineering, 9897. 98970G. ISSN 0277-786X
Full text not available from this repository.Abstract
This paper proposes a new approach to improving the application of 3D video rendering and streaming by jointly exploring and optimizing both cloud-based virtualization and web-based delivery. The proposed web service architecture firstly establishes a software virtualization layer based on QEMU (Quick Emulator), an open-source virtualization software that has been able to virtualize system components except for 3D rendering, which is still in its infancy. The architecture then explores the cloud environment to boost the speed of the rendering at the QEMU software virtualization layer. The capabilities and inherent limitations of Virgil 3D, which is one of the most advanced 3D virtual Graphics Processing Unit (GPU) available, are analyzed through benchmarking experiments and integrated into the architecture to further speed up the rendering. Experimental results are reported and analyzed to demonstrate the benefits of the proposed approach.
Item Type: | Article |
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Subjects: | Q Science > QA Mathematics > Electronic computers. Computer science T Technology > T Technology (General) > Information Technology > Electronic computers. Computer science Q Science > QA Mathematics > Computer software T Technology > T Technology (General) > Information Technology > Computer software T Technology > T Technology (General) > Information Technology > Cloud computing |
Divisions: | School of Computing > Staff Research and Publications |
Depositing User: | Caoimhe Ní Mhaicín |
Date Deposited: | 27 Feb 2019 14:43 |
Last Modified: | 27 Feb 2019 14:43 |
URI: | https://norma.ncirl.ie/id/eprint/3605 |
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