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Designing Collaboratively Crisis Scenarios for Serious Games

El Mawas, Nour and Cahier, Jean-Pierre (2013) Designing Collaboratively Crisis Scenarios for Serious Games. In: Proceedings of the International Conference on Knowledge Discovery and Information Retrieval and the International Conference on Knowledge Management and Information Sharing (IC3K 2013). SCITEPRESS – Science and Technology Publications, pp. 381-388. ISBN 9789898565754

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Numerous studies have explored the using of serious games as methodological tools for improving crisis
management. Training in the Emergency Medical Services (EMS) field requires a combination of
approaches and techniques to acquire medical skills with unanticipated events and to develop the capability
to cooperate and coordinate individual emergency activities towards a collective effort. Crisis management
is a special type of collaborative situations that why we propose a participative and knowledge-intensive
serious game, as a collaborative e-learning tool for training (EMS). We believe that emergencies doctors
learn best through real life experiences and serious games have the ability to simulate situations that are
impossible to generate in a real-life exercise due to high cost, safety and complex environment related to
situations. However, our approach takes into account the presence of different actors in crisis situation like
police and firefighters and the high volume of (medical as well as non-medical) expert knowledge.

Item Type: Book Section
Subjects: Q Science > QA Mathematics > Electronic computers. Computer science
T Technology > T Technology (General) > Information Technology > Electronic computers. Computer science
L Education > LC Special aspects / Types of education > E-Learning
Divisions: Centre For Research and Innovation in Learning and Teaching Publications
Depositing User: Caoimhe Ní Mhaicín
Date Deposited: 08 Feb 2018 18:38
Last Modified: 08 Feb 2018 18:38

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